Haritalar: Revizyonlar arasındaki fark
Değişiklik özeti yok |
Değişiklik özeti yok |
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| 4. satır: | 4. satır: | ||
{{Haritalar}} | {{Haritalar}} | ||
{{tocright}} | |||
== Map Rotation == | == Map Rotation == | ||
| 11. satır: | 13. satır: | ||
= In Rotation Maps = | = In Rotation Maps = | ||
These maps are currently in rotation, and can be selected and played on. | These maps are currently in rotation, and can be selected and played on. | ||
Maps with multiple Z-levels (Z-1, Z-2, etc) allow a player to ascend or descend stairs, elevators, ladders, etc to move up or down floors, allowing multiple maps to stack together efficiently for more playable space. | |||
== [[MetaStation]] == | == [[MetaStation]] == | ||
{| border="1" cellspacing="0" cellpadding="2 | {| border="1" cellspacing="0" cellpadding="2" style="background-color:#EEEEFF;" class="wikitable" | ||
! scope="col" style="background-color:lightblue;" | ! scope="col" style="background-color:lightblue;" |Map Image | ||
! scope="col | ! scope="col" style="background-color:lightblue;" |Information | ||
! scope="col" style="background-color:lightblue;" | ! scope="col" style="background-color:lightblue;" |Additional Points | ||
|- | |- | ||
![[File:MetaStation.png| | !<tab name="Z-1">[[File:MetaStation.png|200px]]</tab> | ||
|'''[[MetaStation]]''' was originally created as an alternative to BoxStation. It was previously the default map on the /tg/ servers Badger and later Basil, and various edited versions have run on NoxStation, /vg/, and Paradise Station. | |'''[[MetaStation]]''' was originally created as an alternative to BoxStation. It was previously the default map on the /tg/ servers Badger and later Basil, and various edited versions have run on NoxStation, /vg/, and Paradise Station. | ||
| 33. satır: | 37. satır: | ||
== [[DeltaStation]] == | == [[DeltaStation]] == | ||
{| border="1" cellspacing="0" cellpadding="2 | {| border="1" cellspacing="0" cellpadding="2" style="background-color:#EEEEFF;" class="wikitable" | ||
! scope="col" style="background-color:lightblue;" | ! scope="col" style="background-color:lightblue;" |Map Image | ||
! scope="col | ! scope="col" style="background-color:lightblue;" |Information | ||
! scope="col" style="background-color:lightblue;" | ! scope="col" style="background-color:lightblue;" |Additional Points | ||
|- | |- | ||
![[File:Deltastation.png| | !<tab name="Z-1">[[File:Deltastation.png|200px]]</tab> | ||
|'''DeltaStation''' is a map heavily influenced by Meta and Box, with a large centralized bridge area. Intended for higher populations, the map features a more fleshed out and spacious interior lushly decorated and accomodating a large number of potted plants. A large maintenance with a number of useful half-built rooms and areas give antagonists a large variety of spacious areas to make their on station bases and hiding places. It was originally created by Okand37. | |'''DeltaStation''' is a map heavily influenced by Meta and Box, with a large centralized bridge area. Intended for higher populations, the map features a more fleshed out and spacious interior lushly decorated and accomodating a large number of potted plants. A large maintenance with a number of useful half-built rooms and areas give antagonists a large variety of spacious areas to make their on station bases and hiding places. It was originally created by Okand37. | ||
| | | | ||
| 47. satır: | 51. satır: | ||
== [[IceBoxStation]] == | == [[IceBoxStation]] == | ||
{| border="1" cellspacing="0" cellpadding="2 | {| border="1" cellspacing="0" cellpadding="2" style="background-color:#EEEEFF;" class="wikitable" | ||
! scope="col" style="background-color:lightblue;" | ! scope="col" style="background-color:lightblue;" |Map Image | ||
! scope="col | ! scope="col" style="background-color:lightblue;" |Information | ||
! scope="col" style="background-color:lightblue;" | ! scope="col" style="background-color:lightblue;" |Additional Points | ||
|- | |- | ||
![[File: | !<tabs> | ||
<tab name="Z-3">[[File:IceboxStation-Z3.png|200px]]</tab> | |||
<tab name="Z-2">[[File:IceboxStation-Z2.png|200px]]</tab> | |||
<tab name="Z-1">[[File:IceboxStation-Z1.png|200px]]</tab> | |||
</tabs> | |||
|'''IceBoxStation''' is a reworking/reimagining of [[BoxStation]], placing the station on an ice planet. The map is unique in that it does not utilize space nor Lavaland, and mining is instead done on two levels below the station, with more danger on the lower levels. | |'''IceBoxStation''' is a reworking/reimagining of [[BoxStation]], placing the station on an ice planet. The map is unique in that it does not utilize space nor Lavaland, and mining is instead done on two levels below the station, with more danger on the lower levels. | ||
| | | | ||
| 61. satır: | 69. satır: | ||
== [[Tramstation]] == | == [[Tramstation]] == | ||
{| border="1" cellspacing="0" cellpadding="2 | {| border="1" cellspacing="0" cellpadding="2" style="background-color:#EEEEFF;" class="wikitable" | ||
! scope="col" style="background-color:lightblue;" | ! scope="col" style="background-color:lightblue;" |Map Image | ||
! scope="col | ! scope="col" style="background-color:lightblue;" |Information | ||
! scope="col" style="background-color:lightblue;" | ! scope="col" style="background-color:lightblue;" |Additional Points | ||
|- | |- | ||
![[File: | !<tabs> | ||
<tab name="Z-2">[[File:TramStation-Z2.png|200px]]</tab> | |||
<tab name="Z-1">[[File:TramStation-Z1.png|200px]]</tab> | |||
</tabs> | |||
|'''Tramstation''' is a unique station layout where departments are segmented into 3 main groups by their typical cooperation, chained together by a large lower maintenance and an upper tram for transit all while sitting inside a large red asteroid. Created by MMMiracles. | |'''Tramstation''' is a unique station layout where departments are segmented into 3 main groups by their typical cooperation, chained together by a large lower maintenance and an upper tram for transit all while sitting inside a large red asteroid. Created by MMMiracles. | ||
| | | | ||
* The map is multi-z from the ground up, design and layout taking into consideration the newfound possibilities of an extra level. | * The map is multi-z from the ground up, design and layout taking into consideration the newfound possibilities of an extra level. | ||
| 76. satır: | 86. satır: | ||
== [[Wawastation]] == | == [[Wawastation]] == | ||
{| border="1" cellspacing="0" cellpadding="2 | {| border="1" cellspacing="0" cellpadding="2" style="background-color:#EEEEFF;" class="wikitable" | ||
! scope="col" style="background-color:lightblue;" | ! scope="col" style="background-color:lightblue;" |Map Image | ||
! scope="col | ! scope="col" style="background-color:lightblue;" |Information | ||
! scope="col" style="background-color:lightblue;" | ! scope="col" style="background-color:lightblue;" |Additional Points | ||
|- | |- | ||
![[File: | !<tabs> | ||
|'''Wawastation''' is an asteroid map which revolves around two z-levels It was created by jimmyl. | <tab name="Z-2">[[File:WawaStation-Z2.png|200px]]</tab> | ||
<tab name="Z-1">[[File:WawaStation-Z1.png|200px]]</tab> | |||
</tabs> | |||
|'''Wawastation''' is an asteroid map which revolves around two z-levels. It was created by jimmyl. | |||
| | | | ||
* It has two z-levels with most of the station, primary halls included, being on the bottom z-level as to avoid roundremoving people like Icebox | * It has two z-levels with most of the station, primary halls included, being on the bottom z-level as to avoid roundremoving people like Icebox | ||
| 89. satır: | 102. satır: | ||
== [[NebulaStation]] == | == [[NebulaStation]] == | ||
{| border="1" cellspacing="0" cellpadding="2 | {| border="1" cellspacing="0" cellpadding="2" style="background-color:#EEEEFF;" class="wikitable" | ||
! scope="col" style="background-color:lightblue;" | ! scope="col" style="background-color:lightblue;" |Map Image | ||
! scope="col | ! scope="col" style="background-color:lightblue;" |Information | ||
! scope="col" style="background-color:lightblue;" | ! scope="col" style="background-color:lightblue;" |Additional Points | ||
|- | |- | ||
![[File: | !<tabs> | ||
<tab name="Z-2">[[File:NebulaStation-Z2.png|200px]]</tab> | |||
<tab name="Z-1">[[File:NebulaStation-Z1.png|200px]]</tab> | |||
</tabs> | |||
|'''NebulaStation''' is a glamorously aesthetical station that aims at deceiving you with easing cozyness, just to later strike with its' extensive and puzzling Maintenance tunnels. Created by KikoWen0 in late 2024. | |'''NebulaStation''' is a glamorously aesthetical station that aims at deceiving you with easing cozyness, just to later strike with its' extensive and puzzling Maintenance tunnels. Created by KikoWen0 in late 2024. | ||
| | | | ||
| 100. satır: | 116. satır: | ||
* Contains map-exclusive shuttle designs for the Ferry, Mining, Arrivals, Evacuation and Cargo | * Contains map-exclusive shuttle designs for the Ferry, Mining, Arrivals, Evacuation and Cargo | ||
|} | |} | ||
== [[CatwalkStation]] == | |||
{| border="1" cellspacing="0" cellpadding="2" style="background-color:#EEEEFF;" class="wikitable" | |||
! scope="col" style="background-color:lightblue;" |Map Image | |||
! scope="col" style="background-color:lightblue;" |Information | |||
! scope="col" style="background-color:lightblue;" |Additional Points | |||
|- | |||
!<tabs> | |||
<tab name="Z-1">[[File:CatwalkStation-Z1.png|200px]]</tab> | |||
<tab name="Z-2">[[File:CatwalkStation-Z2.png|200px]]</tab> | |||
</tabs> | |||
|'''CatwalkStation''' is a map made by [https://github.com/EuSouAFazer Fazzie]. Its main distinguishing feature, or 'gimmick', is the fact that the upper one of its two Z-levels contains an abundance of catwalk platforms that offer an alternative option for maneuvering around the station. | |||
| | |||
|} | |||
=Not in Rotation= | =Not in Rotation= | ||
| 106. satır: | 138. satır: | ||
== [[RuntimeStation]] == | == [[RuntimeStation]] == | ||
{| border="1" cellspacing="0" cellpadding="2 | {| border="1" cellspacing="0" cellpadding="2" style="background-color:#EEEEFF;" class="wikitable" | ||
! scope="col" style="background-color:lightblue;" | ! scope="col" style="background-color:lightblue;" |Map Image | ||
! scope="col | ! scope="col" style="background-color:lightblue;" |Information | ||
! scope="col" style="background-color:lightblue;" | ! scope="col" style="background-color:lightblue;" |Additional Points | ||
|- | |- | ||
![[File:RuntimeStation.png| | ![[File:RuntimeStation.png|200px]] | ||
|'''Runtime Station''' designed to test new features without having to load a whole new station every time. | |'''Runtime Station''' designed to test new features without having to load a whole new station every time. | ||
| | | | ||
| 122. satır: | 154. satır: | ||
== [[BoxStation]] == | == [[BoxStation]] == | ||
{| border="1" cellspacing="0" cellpadding="2 | {| border="1" cellspacing="0" cellpadding="2" style="background-color:#EEEEFF;" class="wikitable" | ||
! scope="col" style="background-color:lightblue;" | ! scope="col" style="background-color:lightblue;" |Map Image | ||
! scope="col | ! scope="col" style="background-color:lightblue;" |Information | ||
! scope="col" style="background-color:lightblue;" | ! scope="col" style="background-color:lightblue;" |Additional Points | ||
|- | |- | ||
![[File:Boxstation.png| | ![[File:Boxstation.png|200px]] | ||
|'''BoxStation''' is widely regarded as the "official" map of SS13. It may be confusing at first, but it is actually neatly organized, so that every department gets their own wing. The Command Sector is in a centralized location, holding the [[Bridge]], the [[Gravity Generator]] and the [[AI Upload]]. Other departments extend out into various wings around the command sector. | |'''BoxStation''' is widely regarded as the "official" map of SS13. It may be confusing at first, but it is actually neatly organized, so that every department gets their own wing. The Command Sector is in a centralized location, holding the [[Bridge]], the [[Gravity Generator]] and the [[AI Upload]]. Other departments extend out into various wings around the command sector. | ||
| | | | ||
| 138. satır: | 170. satır: | ||
== [[KiloStation]] == | == [[KiloStation]] == | ||
{| border="1" cellspacing="0" cellpadding="2 | {| border="1" cellspacing="0" cellpadding="2" style="background-color:#EEEEFF;" class="wikitable" | ||
! scope="col" style="background-color:lightblue;" | ! scope="col" style="background-color:lightblue;" |Map Image | ||
! scope="col | ! scope="col" style="background-color:lightblue;" |Information | ||
! scope="col" style="background-color:lightblue;" | ! scope="col" style="background-color:lightblue;" |Additional Points | ||
|- | |- | ||
![[File:Kilostation.png| | ![[File:Kilostation.png|200px]] | ||
|'''Kilostation''' is a low to mid-population map designed around dense departments, keeping unused hallway space to a minimum and encouraging player interaction. KiloStation is themed to be a station where destruction, murder and intrigue are commonplace, and has a more run down and abused appearance than most other maps. Rusted walls, boarded up maintenance rooms and areas with cosmetic damage are common. It was created by Okand37. | |'''Kilostation''' is a low to mid-population map designed around dense departments, keeping unused hallway space to a minimum and encouraging player interaction. KiloStation is themed to be a station where destruction, murder and intrigue are commonplace, and has a more run down and abused appearance than most other maps. Rusted walls, boarded up maintenance rooms and areas with cosmetic damage are common. It was created by Okand37. | ||
| 155. satır: | 187. satır: | ||
== [[The_North_Star|The North Star]] == | == [[The_North_Star|The North Star]] == | ||
{| border="1" cellspacing="0" cellpadding="2 | {| border="1" cellspacing="0" cellpadding="2" style="background-color:#EEEEFF;" class="wikitable" | ||
! scope="col" style="background-color:lightblue;" | ! scope="col" style="background-color:lightblue;" |Map Image | ||
! scope="col | ! scope="col" style="background-color:lightblue;" |Information | ||
! scope="col" style="background-color:lightblue;" | ! scope="col" style="background-color:lightblue;" |Additional Points | ||
|- | |- | ||
![[File:North star-1.png| | ![[File:North star-1.png|200px]] | ||
|'''The North Star''' is a highpop map designed around a special multi-Z layout. It's not a station in the traditional sense- rather, it's themed as an expansive spaceship with four decks connected by elevators and stairwells. Ported to /tg/station by Cheshify. | |'''The North Star''' is a highpop map designed around a special multi-Z layout. It's not a station in the traditional sense- rather, it's themed as an expansive spaceship with four decks connected by elevators and stairwells. Ported to /tg/station by Cheshify. | ||
| 170. satır: | 202. satır: | ||
== [[Birdshot]] == | == [[Birdshot]] == | ||
{| border="1" cellspacing="0" cellpadding="2 | {| border="1" cellspacing="0" cellpadding="2" style="background-color:#EEEEFF;" class="wikitable" | ||
! scope="col" style="background-color:lightblue;" | ! scope="col" style="background-color:lightblue;" |Map Image | ||
! scope="col | ! scope="col" style="background-color:lightblue;" |Information | ||
! scope="col" style="background-color:lightblue;" | ! scope="col" style="background-color:lightblue;" |Additional Points | ||
|- | |- | ||
![[File:Birdshotmap.png|alt=| | ![[File:Birdshotmap.png|alt=|200px]] | ||
|'''Birdshot''' is a map based off [[BirdboatStation]], although larger and less of a metal deathtrap. It was created by Zytolg. | |'''Birdshot''' is a map based off [[BirdboatStation]], although larger and less of a metal deathtrap. It was created by Zytolg. | ||
| | | | ||
| 182. satır: | 214. satır: | ||
* The prison has its own area which you need to take a tram too (I ran out of cool stuff to say about it) | * The prison has its own area which you need to take a tram too (I ran out of cool stuff to say about it) | ||
|} | |} | ||
=Contributing Tips= | |||
If users have an interest in updating the above map images, the following are not required but recommended: | |||
# Use StrongDMM (tgstation/StrongDMM.exe or [https://github.com/SpaiR/StrongDMM StrongDMM Github]) | |||
#* The cogwheel in the top-right of a loaded map has a screenshot function. | |||
#* Deselect items in the left Environment sidebar before taking a screenshot to only show what you want. | |||
#** Remove spawners, landmarks (except maybe the AI), power cables, "hidden" pipes, disposal pipes, etc. | |||
#* Right-click on tiles in the map editor to see the exact location of objects in the Environment sidebar. | |||
# Crop the images to remove most of the empty space around some stations (Photoshop, [https://www.photopea.com/ Photopea], etc) | |||
#* Consider also hiding other small objects floating around the station for a bit of mystery/surprise if someone goes EVA'ing. | |||
# Compress the resulting PNG files to make them smaller without losing quality. The largest map (DeltaStation) can be reduced to around 5-6 MB with ease, and with some time and testing could go even lower. Examples: | |||
#* [https://compressor.io/ compressor.io] | |||
#* [https://pmt.sourceforge.io/pngcrush/ pngcrush] | |||
#* [https://squoosh.app/ squoosh.app] | |||
[[Category:Haritalar]] | [[Category:Haritalar]] | ||
05.55, 10 Şubat 2026 itibarı ile sayfanın şu anki hâli
|
Bu sayfa şu anda yapım aşamasındadır!
Aşağıdaki sayfa şu anda yapım aşamasındadır, büyük bir yapısal yeniden düzenlemeden geçmektedir ve/veya taşınmaktadır. |
| Haritalar | |
| Kullanımda | MetaStation, DeltaStation, IceBoxStation, Tramstation, Wawastation, NebulaStation, CatwalkStation |
| Eski, kaldırılmış veya rotasyonda değil | KiloStation, AsteroidStation, BirdboatStation, BoxStation, PubbyStation, CereStation, Discstation, DonutStation, Dreamstation, EfficiencyStation, MiniStation, OmegaStation, Birdshot, The North Star, RuntimeStation |
Map Rotation
The server currently uses a unique map rotation feature that will swap between maps based on player map preferences, these being located in your character setup page. The game is weighed to use MetaStation as the default station, but will have a varying chance to use another map depending on player preferences, how long the current round has lasted, and player count. Ultimately, the next map will be chosen by a vote that is either initiated by a player, or automatically triggered when the emergency shuttle departs and the round is about to end. Maps with the most amount of votes are chosen, and choices that are tied will be randomly selected.
Information on the current and next selected map is located in the 'Status' tab.
In Rotation Maps
These maps are currently in rotation, and can be selected and played on.
Maps with multiple Z-levels (Z-1, Z-2, etc) allow a player to ascend or descend stairs, elevators, ladders, etc to move up or down floors, allowing multiple maps to stack together efficiently for more playable space.
| Map Image | Information | Additional Points |
|---|---|---|
| MetaStation was originally created as an alternative to BoxStation. It was previously the default map on the /tg/ servers Badger and later Basil, and various edited versions have run on NoxStation, /vg/, and Paradise Station.
MetaStation ran on Basil for a long time and was generally well received. It was originally created and maintained by Metacide, though it uses the work of many others, and has been worked on by various other people who have updated and maintained the map over its history. In July 2020, it replaced Box as the default map for /tg/. |
|
| Map Image | Information | Additional Points |
|---|---|---|
| DeltaStation is a map heavily influenced by Meta and Box, with a large centralized bridge area. Intended for higher populations, the map features a more fleshed out and spacious interior lushly decorated and accomodating a large number of potted plants. A large maintenance with a number of useful half-built rooms and areas give antagonists a large variety of spacious areas to make their on station bases and hiding places. It was originally created by Okand37. |
|
| Map Image | Information | Additional Points |
|---|---|---|
| IceBoxStation is a reworking/reimagining of BoxStation, placing the station on an ice planet. The map is unique in that it does not utilize space nor Lavaland, and mining is instead done on two levels below the station, with more danger on the lower levels. |
|
| Map Image | Information | Additional Points |
|---|---|---|
| Tramstation is a unique station layout where departments are segmented into 3 main groups by their typical cooperation, chained together by a large lower maintenance and an upper tram for transit all while sitting inside a large red asteroid. Created by MMMiracles. |
|
| Map Image | Information | Additional Points |
|---|---|---|
| Wawastation is an asteroid map which revolves around two z-levels. It was created by jimmyl. |
|
| Map Image | Information | Additional Points |
|---|---|---|
| NebulaStation is a glamorously aesthetical station that aims at deceiving you with easing cozyness, just to later strike with its' extensive and puzzling Maintenance tunnels. Created by KikoWen0 in late 2024. |
|
| Map Image | Information | Additional Points |
|---|---|---|
| CatwalkStation is a map made by Fazzie. Its main distinguishing feature, or 'gimmick', is the fact that the upper one of its two Z-levels contains an abundance of catwalk platforms that offer an alternative option for maneuvering around the station. |
Not in Rotation
These maps either aid in maintaining the game, or are historically significant.
| Map Image | Information | Additional Points |
|---|---|---|
| Dosya:RuntimeStation.png | Runtime Station designed to test new features without having to load a whole new station every time. |
|
| Map Image | Information | Additional Points |
|---|---|---|
| Dosya:Boxstation.png | BoxStation is widely regarded as the "official" map of SS13. It may be confusing at first, but it is actually neatly organized, so that every department gets their own wing. The Command Sector is in a centralized location, holding the Bridge, the Gravity Generator and the AI Upload. Other departments extend out into various wings around the command sector. |
|
| Map Image | Information | Additional Points |
|---|---|---|
| Dosya:Kilostation.png | Kilostation is a low to mid-population map designed around dense departments, keeping unused hallway space to a minimum and encouraging player interaction. KiloStation is themed to be a station where destruction, murder and intrigue are commonplace, and has a more run down and abused appearance than most other maps. Rusted walls, boarded up maintenance rooms and areas with cosmetic damage are common. It was created by Okand37. |
|
| Map Image | Information | Additional Points |
|---|---|---|
| Dosya:North star-1.png | The North Star is a highpop map designed around a special multi-Z layout. It's not a station in the traditional sense- rather, it's themed as an expansive spaceship with four decks connected by elevators and stairwells. Ported to /tg/station by Cheshify. |
|
| Map Image | Information | Additional Points |
|---|---|---|
| Dosya:Birdshotmap.png | Birdshot is a map based off BirdboatStation, although larger and less of a metal deathtrap. It was created by Zytolg. |
|
Contributing Tips
If users have an interest in updating the above map images, the following are not required but recommended:
- Use StrongDMM (tgstation/StrongDMM.exe or StrongDMM Github)
- The cogwheel in the top-right of a loaded map has a screenshot function.
- Deselect items in the left Environment sidebar before taking a screenshot to only show what you want.
- Remove spawners, landmarks (except maybe the AI), power cables, "hidden" pipes, disposal pipes, etc.
- Right-click on tiles in the map editor to see the exact location of objects in the Environment sidebar.
- Crop the images to remove most of the empty space around some stations (Photoshop, Photopea, etc)
- Consider also hiding other small objects floating around the station for a bit of mystery/surprise if someone goes EVA'ing.
- Compress the resulting PNG files to make them smaller without losing quality. The largest map (DeltaStation) can be reduced to around 5-6 MB with ease, and with some time and testing could go even lower. Examples:

